MODO scenes are basically collections of items- Cameras, Lights, Meshes, Locators, etc. Users tell MODO what particular item they wish to edit through the selection of these items (sometimes referred to as layers). When selected, their associated attributes appear in an 'Properties' viewport panel where users can manipulate their values directly. For information on a specific Item, click on any of the link options below to be directed to the proper page- (yellow boxes connect to alternate documentation locations)
Item Reference | Constraints | Deformers | |
Scene Item | Hinge | Bend Effector | Vortex Effector |
Backdrop | Pin | Curve Effector | Weight Container |
Camera Item | Point | Lag Effector | Wrap Influence |
Mesh Item | Slide-Hinge | Lattice Effector | |
Static Mesh | Spring | Magnet Effector | |
Instance Item | Morph Influence |
Lights | Locators | Particles | Particle Modifiers |
Point Light | Group Locator | Replicator Item | Audio |
Portal | Locator | CSV Point Cache | Expression |
Spot Light | Texture Locator | Particle Cloud | Look-At |
Particle Generator | Particle Modifier | ||
Realflow Particles | Random | ||
Surface Particles | Sieve | ||
Step |
Other | |||
Bezier Node | Channel Handle | Dynamic Col. Emit. | Dynamic Replicator |